Co-op crafting and survival for Meta Quest
CURSEDFORGE
Forge by hand in a world that remembers
Pre-alpha, in developmentSome main-page prose is protected against casual machine scraping. Screen readers, find-in-page, copy, translation, and Reader Mode may not provide the original wording.
Making and interaction
The world stays physical,
making starts at the station
Tools in your hands
Station tablets
Wear and failure
The server decides
Player-run worlds
Your world keeps running
when you log off
Persistent and hosted
The simulation continues while you are away, and the state is there when you come back.
A physical backpack
You administer it
Built to be verified
The world
One source of heat,
and everything arranged around it
The Molten Core
Black rock split by radiating lava fissures. The centre everything else is arranged around, and you walk it.
The Cathedral of Fires
An arched structure above the core with fire behind its opening. A destination rather than terrain.
The Ashen Fields
Grey-brown ash plains cracked by lava runs, where the core's heat meets the frozen west.
The Frozen Wastes
Ice and pale blue stone lit from within. Holds the Blue Chasm and the Gelid Mines.
The Cloud-Piercers
Dense jagged peaks around a lava channel that carries minerals in. The zone currently being built.
The Hoarfrost Spires
Snow-capped grey peaks standing as a frozen crown above the citadels they overlook.
The Dwarven Citadels
Walled, tiered holds built on the heat rather than away from it. Ironhold and King's Anvil.
The Forgotten Depths
A deep basin with no light of its own. The only zone whose art suggests absence rather than a resource.
Modding
Mods come through
a door we test
A public pipeline
Sandboxed by design
Hostile until proven
Worlds choose their packs
Roadmap
What is running,
and what comes next
- Phase 1, in progress now
Vertical slice
- Phase 2
Mining, tools and station making
- Phase 3
Realms, magic and combat
- Phase 4
Official mods and content
No dates, because we do not have honest ones. Phases ship when they are verified, and the devlog says what broke on the way.
Community
Join
the forge
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